Filename | Size | Content type | Content encoding |
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AI for Game Developers - Bourg, Seeman - O'Reilly (2004)/ | [Directory] | ||
Artificial Intelligence for Games - Millington - Morgan Kaufmann (2006)/ | [Directory] | ||
AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors - New Riders (2003).chm | 3M | [chemical/x-chemdraw] | |
AI Game Engine Programming - Schwab - Charles River Media (2004).pdf | 76M | [application/pdf] |