Structure and Interpretation of Comptuer Programs/ |
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[Directory] |
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Computer Organization And Design The Hardware Software Interface - Patterson, Hennessy - Morgan Kaufmann (2005).pdf |
49M |
[application/pdf] |
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Core Techniques and Algorithms in Game Programming - Dalmau - New Riders (2003).pdf |
7M |
[application/pdf] |
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Data Structures for Game Programmers - Penton - Premier (2003).pdf |
16M |
[application/pdf] |
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Head First Object Oriented Analysis and Design - McLaughlin, Pollice, West - O'Reilly (2007).pdf |
51M |
[application/pdf] |
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Software Engineering for Game Developers - Flynt, Salem - Thomson (2005).pdf |
24M |
[application/pdf] |
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The Object-Oriented Thought Process - Weisfeld - Addison-Wesley (2009).pdf |
3M |
[application/pdf] |
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